AI Insights · Timothy · January 2022
Top Down Games Performance in Guatemala for Q4 2021
Discover the performance trends of the top 5 top-down games on a unified platform in Guatemala during the fourth quarter of 2021, with insights from Sensor Tower.
In the fourth quarter of 2021, top-down games in Guatemala saw varied performance across downloads, revenue, and active users. Here's a detailed look at the top 5 games, with data provided by Sensor Tower.
Clash Royale exhibited strong performance throughout the quarter. Weekly revenue peaked at around $7.5K in early November, while weekly downloads saw a significant increase mid-quarter, reaching approximately 23K by December. The game also maintained a robust weekly active user base, growing from 487K at the start of the quarter to over 923K by the end of December.
Brawl Stars experienced a steady rise in weekly revenue, peaking at about $4K in the final week of December. Downloads followed a similar upward trend, culminating in 8.8K during the last week of the year. Weekly active users fluctuated slightly, starting at 155K and ending the quarter at approximately 145K.
Parchisi STAR showed a modest revenue performance, with weekly revenue reaching a high of $1.7K in mid-November. Downloads varied through the quarter, peaking at nearly 6.5K in late December. Active users remained relatively stable, oscillating around 160K.
Mobile Legends: Bang Bang had a more fluctuating revenue trend, with weekly revenue ranging from $700 to $2K. Downloads remained steady, averaging around 1.8K weekly. Active users saw a slight decline over the quarter, from 18.2K to 14.6K.
League of Legends: Wild Rift had the lowest figures among the top 5 but still showed some growth. Weekly revenue peaked at $1.3K in the last week of December. Downloads increased gradually, reaching 867 by the end of the quarter. Active users also saw growth, ending the quarter at 6.6K.
For more detailed insights and data, please visit Sensor Tower.